Zero Punctuation: Mirrors Edge
tags:This week Zero Punctuation reviews the other side of the glass in Mirror's Edge.
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Yahtzee,ramblomatic,ea,Mirrors Edge,essflawcondodgeckindesimudstorliketersockity Zero Punctuation: Mirrors EdgeZero Punctuation: Mirrors Edgetags:This week Zero Punctuation reviews the other side of the glass in Mirror's Edge.
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Lens flares in games that require you to see for survival should be shot.
I'm not sure I agree that shooting lens flares will solve the problem, but I agree that, in general, lens flares are a plight on the visual media. Damn you Photoshop and your inane filters.
upvote for the best word of the day,essflawcondodgeckindesimudstorliketersockity!
You just copied that from my tags
I don't think Yahtzee will like it =P
And the ads have returned.
This one was actually kinda cool though.
Sad I don't expect the game to deliver anything like it though.
>> ^entr0py:
I think it's safe to say Yahtzee became popular for his humor more then the reviews. Certainly that's why I started watching him. But lately I also think he's the only reviewer that is completely honest and unrestrained. I've grown so sick of the gaming press incestuous relationship with the gaming industry. In fact "gaming press" might be too kind a term, they're really just freelance marketers. Once you get past all the advertising, hype, press releases and pandering, there's nothing left.
Good call. Though PCG has its moments.
>> ^mentality:
Left 4 dead requires that you have friends. There's nothing better than stalking survivors with a coordinated group of buddies.
I don't think Yahtzee will like it =P
He has us...
So I really wouldn't recommend this game to most people. But I really do love it.
Much like racing games Mirror's Edge is about moving fast, much like racing games it also possesses a time trial mode as well as a story mode. The time trial mode is one of the best elements of the game, combining the innovative gameplay mechanics of Mirror's Edge with the classic mechanics of racing games, such as timing, track memorization, alternate paths, etc. The first time trial saw me going from five minutes to 53 seconds, a good five seconds too slow to make the fastest world time, which is another brilliant concept. Something about having the world's best time dangling a mere five seconds ahead of you every time you finish the course drives you to go right back into that time trial to go for the gold.
The main story line has a number of terrible or frustrating moments in it, but it also reaches amazing heights where things just click. Your grip on your controller will grow slack, it will tumble from your hands, and you will say 'I can't believe I just did that'. That being said, the terrible moments can cause the controller to be flung from your body in rage, but the innovation visible in the game has been enough for most of the people I know who have played the game forgive it most of its drawbacks.
Is it a fantastic game? No. Is it a terrible one? Certainly not. Is it worth spending the $60.00? Not quite, but maybe $50.00.
Zooming around capitol ships in a desperate firefight just hits my nerd button so hard. But eve is just.. yeah.
Yatzhee is getting predictable.
Oh, and toilet wand and Worcestershire sauce, FTW.